π First-ever $Sui dev course now live on Udemy! It was an absolute pleasure coding in Move. Big thanks to @SuiNetwork and @Mysten_Labs for this amazing tech!π
Day 19. βοΈ Mass fights can finally begin. π
Added proper death animations and corpse cleanup, so defeated enemies no longer pile up during larger battles.
#Unity#IndieDev#GameDev
Day 18 of prototyping my game. βοΈ
Added a bunch of new enemies, including ranged units with projectile and missile attacks.
Mixing them into boss fights should make the encounters much more interesting!
Next up: death animations. π
#Unity#IndieDev#GameDev
Day 17 of prototyping my game.βοΈ
Added a new skeleton enemy to the family!π
It could appear as a boss add, between wavesβ¦ or serve some other purpose I come up with later.π
Next up: more enemies and perhaps a few abilities to make them dangerous!
#Unity#IndieDev#GameDev
Day 16 of prototyping my game. βοΈ
Started adding new undead enemies. For now, they only chase the player and donβt do much else.
Next up: attacks, proper animations, and making them actually dangerous. π
#Unity#IndieDev#GameDev