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Filip Jerga
710 posts
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Filip Jerga
@filip0x1
πŸš€ Software Engineer: eincode.com πŸŽ“1: udemy.com/user/filip-jer… πŸŽ“2: udemy.com/user/filip-jer… πŸ§‘β€πŸ’» github.com/Jerga99
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eincode.com
Joined February 2018
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  • Pinned
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    Filip Jerga
    @filip0x1
    Feb 5, 2025
    πŸš€ First-ever $Sui dev course now live on Udemy! It was an absolute pleasure coding in Move. Big thanks to @SuiNetwork and @Mysten_Labs for this amazing tech!πŸ’™
    Sui dApps with Move & React - Build Real Projects (Preview)
    From youtube.com
  • user avatar
    Filip Jerga
    @filip0x1
    21h
    Day 19. βš”οΈ Mass fights can finally begin. πŸ’€ Added proper death animations and corpse cleanup, so defeated enemies no longer pile up during larger battles. #Unity #IndieDev #GameDev
    00:00
  • user avatar
    Filip Jerga
    @filip0x1
    Aug 5
    Day 18 of prototyping my game. βš”οΈ Added a bunch of new enemies, including ranged units with projectile and missile attacks. Mixing them into boss fights should make the encounters much more interesting! Next up: death animations. πŸ’€ #Unity #IndieDev #GameDev
    00:00
  • user avatar
    Filip Jerga
    @filip0x1
    Aug 4
    Day 17 of prototyping my game.βš”οΈ Added a new skeleton enemy to the family!πŸ’€ It could appear as a boss add, between waves… or serve some other purpose I come up with later.πŸ˜… Next up: more enemies and perhaps a few abilities to make them dangerous! #Unity #IndieDev #GameDev
    00:00
  • user avatar
    Filip Jerga
    @filip0x1
    Aug 3
    Day 16 of prototyping my game. βš”οΈ Started adding new undead enemies. For now, they only chase the player and don’t do much else. Next up: attacks, proper animations, and making them actually dangerous. πŸ‘€ #Unity #IndieDev #GameDev
    00:00

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